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SE485 COURSE DETAILS


7 Version(s) of this Course

SE485 (Version: 2020 1) COURSE DETAILS (ARCHIVED)


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 2020 1 Systems Engineering 3.5 (BS=0.0, ET=3.5, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include functional analysis to support modeling using functional flow diagrams and/or IDEF0 models, combat attrition models, search and detection methods, terrain representation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The techniques taught in this course are a significant part of the Systems Decision Process (SDP) as they encourage creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 35 @ 75 min (0.000 Att/wk) LABS: 0 @ 0 min
SPECIAL REQUIREMENTS:
Course projects will require significant (about 18 hours) of out of class time.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
PRE REQUISITE  
  EM384 2004 1 1 Y
  MA376 2003 1 2 Y
  SE375 2004 1 3 Y

SE485 (Version: 2020 2) COURSE DETAILS


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 2020 2 Systems Engineering 3.5 (BS=0.0, ET=3.5, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include the model development process, combat attrition models, combat methodologies, analysis of human performance data, verification and validation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The techniques taught in this course are a significant part of the Systems Decision Process (SDP) as they encourage creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 35 @ 75 min (0.000 Att/wk) LABS: 0 @ 0 min
SPECIAL REQUIREMENTS:
Course projects will require significant (about 18 hours) of out of class time.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
PRE REQUISITE  
  EM384 2004 1 1 Y
  MA376 2003 1 2 Y
  SE375 2004 1 3 Y

SE485 (Version 2020-2) COURSE OFFERINGS


AYT #SECT/SIZE CPBLTY ENRLD WAIT SEATS CLOSED DETAILS
2025 - 1 2 18 36 34 0 2 N Hours

2026 - 1 2 18 36 17 0 19 N Hours

2027 - 1 2 18 36 9 0 27 N Hours


SE485 (Version: 2018 1) COURSE DETAILS (ARCHIVED)


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 2018 1 Systems Engineering 3.5 (BS=0.0, ET=3.5, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include functional analysis to support modeling using functional flow diagrams and/or IDEF0 models, combat attrition models, search and detection methods, terrain representation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The techniques taught in this course are a significant part of the Systems Decision Process (SDP) as they encourage creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 28 @ 55 min (2.500 Att/wk) LABS: 10 @ 120 min
SPECIAL REQUIREMENTS:
Course projects will require significant (about 18 hours) of out of class time.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
PRE REQUISITE  
  EM384 2004 1 1 Y
  MA376 2003 1 2 Y
  SE375 2004 1 3 Y

SE485 (Version: 2009 1) COURSE DETAILS (ARCHIVED)


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 2009 1 Systems Engineering 3.0 (BS=0.0, ET=3.0, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include functional analysis to support modeling using functional flow diagrams and/or IDEF0 models, combat attrition models, search and detection methods, terrain representation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The techniques taught in this course are a significant part of the Systems Decision Process (SDP) as they encourage creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 30 @ 55 min (2.500 Att/wk) LABS: 10 @ 110 min
SPECIAL REQUIREMENTS:
Three practical design exercises relating to combat simulation; database manipulation; design of experiments; and advanced distribution simulation.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
PRE REQUISITE  
  EM384 2004 1 1 Y
  MA376 2003 1 2 Y
  SE375 2004 1 3 Y

SE485 (Version: 2008 1) COURSE DETAILS (ARCHIVED)


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 2008 1 Systems Engineering 3.0 (BS=0.0, ET=0.0, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include functional analysis to support modeling using functional flow diagrams and/or IDEF0 models, combat attrition models, search and detection methods, terrain representation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The techniques taught in this course are a significant part of the Systems Design Process (SDP) as they encourage creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 30 @ 55 min (2.500 Att/wk) LABS: 10 @ 110 min
SPECIAL REQUIREMENTS:
Three practical design exercises relating to combat simulation; database manipulation; design of experiments; and advanced distribution simulation.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
PRE REQUISITE  
  EM384 2004 1 1 Y
  MA376 2003 1 2 Y
  SE375 2004 1 3 Y

SE485 (Version: 2004 1) COURSE DETAILS (ARCHIVED)


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 2004 1 Systems Engineering 3.0 (BS=0.0, ET=0.0, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include combat attrition models, search and detection methods, terrain representation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The course encourages creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 30 @ 55 min (2.500 Att/wk) LABS: 10 @ 110 min
SPECIAL REQUIREMENTS:
Three practical design exercises relating to combat simulation; database manipulation; design of experiments; and advanced distribution simulation.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
PRE REQUISITE  
  EM384 2004 1 1 Y
  MA376 2003 1 2 Y
  SE375 2004 1 3 Y

SE485 (Version: 1992 1) COURSE DETAILS (ARCHIVED)


COURSE TITLE EFF YEAR EFF TERM DEPARTMENT CREDIT HOURS
SE485 COMBAT MODELING 1992 1 Systems Engineering 3.0 (BS=0.0, ET=3.0, MA=0.0)
SCOPE
This course explores the theoretical and practical issues in combat modeling and simulation - the study of combat systems, tactics, and the battlefield environment in conflicts between opposing forces. The course focuses on models and algorithms used in state-of-the-art combat simulations, and techniques for analyzing their effects. Major topics of investigation include combat attrition models, search and detection methods, terrain representation, and measures of effectiveness. Cadets learn to manipulate 3D visual and system characteristic databases to build and test virtual prototypes of new combat system designs. Application of design of experiments and statistical analysis methods assist cadets in assessing the effectiveness of weapons systems, doctrine, and tactics on the future battlefield. The cadet can apply the concepts learned in this course to evaluate potential new Army combat systems, force structures, or doctrinal changes. The course encourages creative and independent thought that applies mathematical, physical, and computer sciences to solve future technological problems. Ethical implications in the development and use of combat models also are discussed.
LESSONS: 30 @ 55 min (2.500 Att/wk) LABS: 10 @ 110 min
SPECIAL REQUIREMENTS:
Three practical design exercises relating to combat simulation; database manipulation; design of experiments; and advanced distribution simulation.

SE485 COURSE REQUISITES


TYPE COURSE EFF YEAR EFF TERM TRACK RED BOOK FLG
CO REQUISITE  
  SE380 1990 1 1 Y
  SE388 1991 2 2 Y
PRE REQUISITE  
  EV203 2001 1 7 Y
  MA206 1992 1 7 Y
  PH254 2002 2 7 Y
  EV203 2001 1 8 Y
  MA206 1992 1 8 Y
  PH204 2001 2 8 Y
  EV203 2001 1 11 Y
  MA206 1992 1 11 Y
  PH202 1978 2 11 Y
  EV203 2001 1 12 Y
  MA206 1992 1 12 Y
  PH252 1992 2 12 Y